ThroughTheLookingGlass

Here’s-another-cool-kinect-test-I’ve-done

I-had-this-Idea-of-performing-an-old-Wii-Headtracking-method but-with-a-Kinect-sensor .

I-saw-it-from-a-guy-named-Johnny-Lee-on-you-tube ,

he-performed-a-head-tracking-method using-wii-as-the-main-device to-simulate-a-virtual-room-inside-a-monitor . He-called-it-a-virtual-display or-a-virtual-room-display , the-process-includes tracking-a-clients-head-located-in-space capturing-data-to-simulate-a-view-inside-a-monitor as-if-it-is-a-room , the-feel-is-like getting-to-reach-another-world that-one-can-freely-create three-dimensionally like-a-tv-but-better.

here-is-what-we-did but-with-a-depth-sensor

forest-scene-assets-modelled-by  RossTec-and-RamonDelPrado my-colleagues-in-the-project .

This-concept is-actually-simple , the-depth-sensor-tracks-the-client-head
and-tries-to-figure-out-it’s-location-in-space , data-is-gathered then-used-to-change-angles-of-screen-visuals tricking-our-eyes-to-believe that-there-is-another-room inside-the-monitor .

now-this-is-actually a-really-cool-way-to-view-and-record perhaps-for-animating-a-virtual-camera through-a-point-of-view-activity all-one-needs-to-do-is-move-around as-the-screen-records.

I-had-another-concept this-includes-using-the-clients-hands to-point-a-virtual-camera at-certain-angles ,
it-takes-away the-point-of-view-experience but-with-this-setup you-could-actually-view-the-scene using-hand-movements .

The-video-is-pretty-self-explanatory ,
so-here-is-what-we-came-up-with-at-the-studio .🙂

2 responses to “ThroughTheLookingGlass

  1. Pingback: NI-droidcam v1.0 | marwinportugal

  2. Hi!
    My name is Pablo and I’m Blender user and I have a Kinect sensor.
    Do you have any guide to learn how to use kinect sensor like as control camera in blender?
    thanks. have a good day

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