A Portwin Study

         “A Portwin Study”
“The Story Animation Process”

An online book Series I’m planning
towards a topic on modern story animation.

It’s currently in chaptered summaries of workflow parts
I experienced working on 3D Animation Projects,
this aims to remind working people on the field such as myself
of every process in the production and not get lost in it.

Writing it in The English Language and Riverish(Tagalog)
I’m having a hard time translating the process since the tools
didn’t come in the riverish language, perhaps translating
even just the titles would help future filipino readers
understand it better and how it works.

Targeting Ages 21 – 28 and probably future aspiring creative people for the field of work.




Some Guitar Design Idea I had continuing from Yamaha’s concept of Silent Guitars.

I discovered it from strumming a guitar while holding it’s neck hanging downward.

Resonation seemed longer and ringing was clearer while having the guitar suspended in mid air.

old treasure

Recently found this on my hard drive, it was a compilation of everything I was doing back @ the Tuldok headquarters before it shutdown.

Its a shame to let it go to waste so I uploaded it here. Here ya go.

I swear to myself ill continue these experiments one of these days given the time, space, and equipment that I need.

colored candies

ok another geeky post, me tracking candies in python.


no theyre actually refrigirator magnets stuck to my pentablet.

This is a python-opencv test that could be used to implement orientation tracking for the NI-droidcam.

I recently learned python-opencv from a site worth mentioning>> www.neuroforge.co.uk

so thank you Devs for the informative site.

Its still experimental, im still learning a thing or two about it.

next step is to get the data stream into blender and perhaps use the points for a camera rig.

hope it all goes well, wish me luck on this one.

NI-droidcam v1.0

Now presenting the lowcost NI-droidcam v1.0



made from pvc pipes, an old laptop cooler, china tablet and accessories.


it has 2 buttons, one for quick animation playback and another for going back to frame start

(in case you made a mistake and need to restart the record)


a mini keyboard for blender shortcuts

(Ill use this for custom shortcuts, viewing different layers, setting wireframe mode etc.)


a hacked numpad for creating more custom buttons

(probably for the next versions)


and a lowcost china android tablet for the display.

super cheap and fast enough to run the virtualization.

This will basically implement the kinect virtualcam hack ive done in my previous posts

only this time itll be displaying through the tablet, allowing me to to move around and see

the changes being made even if I rotate 180 degrees.

here’s a video of the previous virtualization test i did with an android phone.

I havent actually tried this thing out with the droidcam, but ill make another post after I do so.

you can check out my other previous kinect camera vitualization tests here >> Through the looking glass

and dont forget to subscribe. thanks! :)

Through The looking glass

Here’s another cool Kinect test Ive done

I had this Idea of performing an old Headtracking Wii Hack done by Johnny Lee but with a Kinect sensor.

Originally done by Johnny Lee, the head tracking wii hack is an ingenious way of using headtracking to simulate a virtual room inside your monitor. He called it a VR Display or a “virtual room” display, the process includes tracking a user’s head position and using the tracked data to simulate the view of a virtual room, the feel is like getting to reach into another world  or having 3D objects pop right out of your screen.

here’s how it looks like

forest scene assets modelled by Ross Tec and Ramon Del Prado

The concept to achieving this is actually very simple, the kinect sensor tracks the user’s head
and tries to figure out it’s position, the extracted data is then used to change the angle of the scene tricking our eyes to believe that there’s another room inside our monitor.

now this is actually a really cool way to view and record animations and imitate a POV effect shot, which actually lead me to an idea of animating a camera in a whole new way.

So I had another concept that includes using the users hands to point the camera at certain angles,
it takes away the 3D experience but with this setup you could actually view the scene using hand movements.

i wont hold you guys back on this one, the video is pretty self explanatory
so here’s what we came up with @ the office. :)